dialogue topic. There's also new content for Drinking Buddies: - Serana now has more drink options (the Riften 'Special' Drinks). - Forgot to generate SEQ (Start Game Enabled Quest) file with the last release. - Added commentary on dragons returning. - Second Half of Companions Quest Commentary (starting from after "The Silver Hand"). - The contextual responses for some of Serana's radiant dialogue should now work properly and as intended. Added a wig fix script- this should fix problems with Serana's hair wigs glitching out when using the SDA Outfit Feature, if she has a HDT wig equipped. New quest-aware commentary, as well as dialogue for said armor. Added more safeguards to the triggerboxes for some College of Winterhold commentaries, so that they can't be triggered if Serana isn't following the player. Mod support from mods like Apocalypse is eventually planned, so stay tuned for that! - Reverted consistency tweak for Serana's sneezing so that it occurs whether or not she's a vampire. - March of the Dead. Serana Dialogue Add-On is highly acclaimed and also featured in Forbes magazine. Did not make much sense for Serana's character, even in vanilla- especially when the whole point of the Dawnguard questline was to stop Harkon from blotting out the sun. - The friendship variable is now optionally set through completing a set number of backstory dialogues with Serana. There were some files incorrectly archived. Now instead of just replacing/revoicing vanilla lines, an intelligent script scans to see if the player is actively doing a Dawnguard quest. After all, this is a work of fiction for a fantasy setting.Serana Dialogue Add-On is based on the world and characters written by Bethesda Game Studios for The Elder Scrolls V: Skyrim. Also deleted the irrelevant GV that wasn't being used. Added in failsafe to fill Serana's drinking buddies alias if it wasn't filled. - Serana now comments on radiant intercourse after it happens. - "Let's call it a day" dialogue was unecessarily set to random, even though it shouldn't be. I recently dicovered that this mod dosent just alters Seranas Dialogue it also makes her A marriable Character too, you can check it for yourselves in this official article : Quest Commentary Awareness at Skyrim Special . - Removed script notification that SDA is not fully revoiced. A patch will be uploaded to the SDA Patch Hub to re-enable this dialogue for those who want this gameplay feature back. This feature has also been added to the other quests where you drink with Serana (like the marriage quest and Bannered Mare Date Quest) Now there's more immershun! So telling her to be quiet should now actually do that, and not make her talk more instead. Serena Dialogue Add-on update Hey everyone! C'est un patch pour ce mod, donc oui, c'est ncessaire. This is so you don't miss any commentary she has to say, when she wants to speak. - Added conditions to some combat dialogue to ensure they won't fire off unless Serana has warmed up to you a bit. - Fixed some conditions for Night To Remember quest commentary, - Reduced distance requirement for a lot of NPC banter. Apocalypse spell support was previously planned to be included, but this has been postponed to Version 3.4. A lot of fixes and content additions. - Greatly reduced frequency of Serana's irritated sneak greets, - Companions and Jorrvaskr general location-awareness. As an NPC, Serana is more intelligent and has many new follower features. - Added conditions for some of Serana's radiant dialogue to only occur if she likes the player romantically, - Made the facial animations for some dialogues more expressive. Get the correct information to help solve your problem and avoid such speculation such as the Amulet of Mara. I haven't gotten that to work yet, so you'll have to dismiss her yourself. Serana Dialogue Add-On - Nexus Mods :: Skyrim Special Edition
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